I’m a digital product designer, design manager, art director, artist, illustrator, letterer, and sort of developer. I work between the lines of product design, branding, and art.
My approach to product design is user-focused, begins and ends with talking to users, and always includes a prototype. When I’m working on a brand new product, I focus on defining and shipping a perfected minimum viable product. This means something delightful but likely simple. Jumping into an existing product involves a lot more research and prioritizing sprints based on user feedback. Iterating quickly is always important.
In branding and more ✨touchy-feely💖 design, I will always champion work that makes you feel something. I like things that are strange or out of the ordinary and I refute the idea that people are boring. People like cool stuff. Branding can’t be contained in a slide deck—it’s engrained in the company. More often than not it’s a natural expression of the people who work there.
In addition to design, I make mixed media art in my studio. I sometimes use this work to inform the design I do, but largely it has a life of its own. My art practice allows me to stay grounded in real materials and ungrounded in more abstract themes. Often I think of the work as a sort of diary. 👨🎨 View my art portfolio
Things worth checking out if you’re checking me out:
🧙♂️ Bingo Bango is the app I’m working on with my friend Jason.
Check out my friends’ websites too:
Alex Miles, Allan Yu, Avalon Emerson, Ben Jack, Blake Fili Suárez, Bryan Couchman, Claire Pedersen, Colin Pinegar, Cory Etzkorn, Erin Mitchell, Hugo Hoppman, Jake Leboeuf, Jason Efstathiou, Joe Schlaud, Kyle Turman, Lucas Mathis, Melanie Richards, Morgan Brown, Penny Wongpaibool, Ryan J. Hubbard, Samir Zahran, Taylor Pemberton, Tim Boelaars